7d2d moat pit experiment

 so back to my 7d2d game where i built the moat. had some issues with the ground where it wouldnt let me build. wood frames kept exploding when i tried to place them :(

so i had to get a little creative with my build and wasnt able to do what i originally intended to do. but i think the finished product came out pretty cool.

 i build the house on stilts since half the ground seemed unusable. its unusual shape is due to not being able to place the pillars where i wanted to.

the area in front of the house was completely unbuildable. so i ended up just planting a bunch of trees there. which is working out pretty well actually, i have a never ending supply of firewood, and i dont have to take from the forest


 im somewhat proud of this room.  i wanted open and airy so i figured out a way to make skylights. you cant place glass at an angle so i never managed to get it to work before. but with A16 they added glass ramps. they are a little thick but i was able to accomplish what i had in mind. the fireplace chimney is in the way here, i need to move it. its in one of the skylights and that is bugging me


 there we go. fixed the fireplace. now the chimney goes thru the wood and not the glass. the side of the fireplace is RIGHT up against the door now tho so its a little bit of a tight squeeze but whatever.



 dawn. the light coming in just looked so lovely.


 i love this house


im on a sort of little island. all by myself. the road is in front of my lot and water it on the other side of that. the lake is on the side of me and the town is on the other, but up a hill and not directly in my view. its very secluded but at the same time, im near EVERYTHING. i even have two traders in short distance.

this is a great place, im enjoying this location. i also got  a mod launcher (yay!) so i can use mods now. im using  a UI mod that gives you a larger backpack. i can finally loot without having to run home 3 times to empty my pack




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